RMV – VIP Lounge 2019

RMV
VIP LOUNGE

RMV I Germany 2019

TASK

In partnership with our cooperative agency Huth + Wenzel, we were tasked to design the new concept for the RMV VIP booth lounge in the Commerzbank-Arena, the home stadium of the Eintracht Frankfurt.

IDEA

Visitors to the new VIP booth lounge will find themselves visually immersed in a space that imitates being on a S-Bahn train or on a RMV Bus. The booth offers a unique and interactive branding that accompanies your football game experience thanks to re-purposed and converted elements such as stop buttons, emergency brakes, and ticket machines.

RESULT

In the RMV VIP lounge booth there is now a large oak table with an engraved route map, and the accompanying Vitra-style chairs adorned with soccer jersey numbers and original S-Bahn patterned seat cushions. Other features that can be observed are the yellow handrails, leaning cushions in the standing area, and functional buttons such as the ‘Stop’ button which when pressed – fan chants are heard; or the ‘Emergency brake’ which when pulled you can hear “Fights and Victories!”. Original folding seats are located beneath two window-like digital screens that showcase beautiful images of Frankfurt’s railway line and even historical data about Eintracht Frankfurt. Bets can be placed on the ticket machine for the half-time and final scores. The local brands; RMV and Eintracht Frankfurt, were brought together in a playful and unique way to create a distinguishing VIP lounge experience.

Accenture – Kaleidoscope 2018 Event – Live Data Visualisation

ACCENTURE
KALEIDOSCOPE 2018 EVENT

Accenture I London, England 2018

TASK

The management consulting company Accenture is hosting the technology conference “Kaleidoscope” in London’s most famous TATE MODERN museum. The conference offers an exciting mix of workshops, training and inspiring lectures. Using real-time data all participants and their interactions with each other should be visualized in a digital artwork visible to all visitors at the conference.

IDEA

A gigantic, futuristic polyhedron sculpture visualizes the heartbeat of the Accenture Kaleidoscope 2018 event. Each participant is registered with a mobile application and categorized according to their industry sector. The resulting real-time data is transformed into line connections, light and color effects and visualized through object mapping on to the sculpture in the entrance area of ​​the conference. Each industry is differentiated by its own shape. Established connections between visitors and exhibitors are particularly emphasized. The colorful artwork is always new, different, exciting and in motion. Just like the „Kaleidoscope“ conference itself.

RESULT

With this outstanding project COSALUX had the opportunity to place an imposing, five-meter-long sculpture that creates unique art through real-time visualizations in one of the worlds most famous museums. Information and aesthetics are combined in a pleasant way on the surface of the sculpture. The use of four high-end projectors, offers innumerable possibilities for visualizations. All symbols and visual effects were created by COSALUX with the Unity 3D Game Engine and caused astonishing moments for the numerous conference participants.

SPORTISSIMI – Concept-Store Design

SPORTISSIMI
CONCEPT-STORE-DESIGN

SPORTISSIMI I Germany 2018

TASK

Physical fitness, a healthy lifestyle as well as sporting activities are part of modern living. SPORTISSIMI provides people of all ages with everything they need to sustain these habits. The clothing store is in need of a contemporary, modular store concept that scales to different store sizes and locations demonstrating how SPORTISSIMI can enable people with an active lifestyle.

IDEA

A modular store concept that is applicable to stores of any sizes. Diverse modules can be combined in countless ways and cover every use case. Sustainable, recycled materials are combined with welded wire meshes, concrete blocks and recycled wood to create an urban look. Artificial grass, a track running through the store and other urban sport elements intensify the sportive feeling. Digital elements, wall projections and interactive touch guides, offer enough flexibility for the Concept-Store.

SPORTISSIMI - STORE DESIGN:

RESULT

COSALUX achieved maximum modularity for the final store concept. All elements were thoroughly tested and optimized to fit every scenario. A grid spans walls, shelves and tables providing endless ways to present products on the first 250m2 sized showroom. Redesigning the store and highlighting different articles can easily be done with the custom made modules. New and exciting shopping experiences can thus be created with just a few steps at any time. The grass wall orchestrates closeness to nature while foils on the floor that are mimicking a running track guide the path through the store.

I-AID - navigation & shopper Fraport AG

Fraport AG – I-AID Interactive Airport Desk – Multitouch Navigation Desk

FRAPORT AG
I-AID INTERACTIVE AIRPORT DESK
MULTITOUCH NAVIGATION DESK

Fraport AG I Germany 2015

TASK

The technological development of Frankfurt Airport is in full swing. As one of the most important components, Fraport AG would like a guidance system for indoor navigation of airport guests.

IDEA

Develop future-oriented control tables with a clear design language to help airport guests find their way to the desired destination.

RESULT

Futuristic-looking control tables offer airport guests an interactive, functional and efficient indoor navigation system.

Eine Frage der Kunst – Multi-touch Installation STÄDEL MUSEUM

Städel Museum – A Question of Art – Multitouch Installation

STÄDEL MUSEUM
A QUESTION OF ART
MULTITOUCH INSTALLATION

Städel Museum I Frankfurt am Main, Germany 2011

TASK

The renowned Frankfurt Städel would like to present the museum’s complete art collection in an innovative manner.

IDEA

Change the way of viewing art: the idea is to develop multitouch hardware in addition to an interactive user interface that is based on an associative and didactic concept of art education.

RESULT

An impressive 1.5 million interactions have been conducted on the table so far. The project was distinguished by the Red Dot Award in 2012.

MUSEUM PLUGSTREET 14–18

LENS’ 14 – 18 Centre d’Histoire Guerre et Paix – Museum Plugstreet 14 – 18 – Interior & Media Concept

LENS’ 14 – 18 CENTRE D’HISTOIRE GUERRE ET PAIX – MUSEUM PLUGSTREET 14 – 18
INTERIOR & MEDIA CONCEPT

LENS’ 14 – 18 Centre d’Histoire Guerre et Paix | Belgium | 2013

TASK

The AWPA is planning an information centre about World War I and aims to establish a memorial place for veterans and family members.

IDEA

Implementation of a multitouch wall that is capable of servicing multiple users at the same time. Creation of a user interface that deals neutrally with the highly sensitive topic and does not influence the viewers’ opinions.

RESULT

Successful realisation of the ambitious objectives. Moreover, consistently positive feedback from the international press. In addition, the project was honoured with the Red Dot Award 2014 and the IF Award 2015.

george gina lucy

George Gina & Lucy (GGL) – New ID – Multitouch Application

GEORGE GINA & LUCY (GGL) – NEW ID
MULTITOUCH APPLICATION

George Gina & Lucy (GGL) | 2012

TASK

The fair stand of the bag manufacturer George Gina & Lucy at Bread & Butter should be extended with an unusual digital concept.

IDEA

Development of an entertaining multitouch application that gives every visitor a new identity, which can be taken home in the form of personalised business cards.

RESULT

By combining a playful application and personalised giveaways, visitors are reminded of George Gina & Lucy a long time after the trade fair.

Federal Ministry for Education and Research – TU Darmstadt, Semizentral Metropol – Interactive Learning Game

BMBF – TU DARMSTADT, SEMIZENTRAL METROPOL
INTERACTIVE LEARNING GAME

BMBF – Federal Ministry for Education and Research | 2012

TASK

The Federal Ministry of Education and Research wants to demonstrate the advantages of semi-centralised supply and disposal systems through an interactive learning game.

IDEA

Design a solution to appeal to an audience without the appropriate background and expertise. Develop an exciting learning game that illustrates the impact of water use on quality of life.

RESULT

The application ‘Semizentral Metropol’ is often used at various fairs and attracts many visitors of all ages.

German Centre Shanghai – German Centre Shanghai Navigation – Multitouch Terminal

GERMAN CENTRE SHANGHAI NAVIGATION
MULTITOUCH-TERMINAL

German Centre Shanghai | 2011

TASK

Within the German Center Shanghai, the offices are rented very dynamically. An information and navigation system for tenants of and visitors to the German Center is urgently needed.

IDEA

Development of an independent, futuristic design for multitouch tables with appropriate hardware. Conception of an intuitive user interface in multiple languages, which provides space for visitor navigation as well as aspects of the German Center for living, working, shopping and leisure.

RESULT

Through an appropriate product design and a self-explanatory user interface, guests of the German Center Shanghai now have an easy-to-use and practical information system.

BlackBerry – BlackBerry PoS – Instore Concept & Design

BLACKBERRY – BLACKBERRY POS
INSTORE CONCEPT & DESIGN

BlackBerry | 2009

TASK

As a leading producer in the business sector, Blackberry wants to establish a new shop concept, including interactive point-of-sale installations to promote the launch of new Blackberry models.

IDEA

Developing a modular shop-in-shop system that can be used for different store sizes and focuses on the Blackberry products. Moreover, the apps used with Blackberry devices can be directly tested by the customers, with interactive terminals at the point of sale.

RESULT

The modular concept was first tested in the flagship stores of San Francisco and London, and has finally been rolled out in Germany. By focusing on the point of sale, Blackberry was able to completely realise the planned increase in sales and download rates.